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Game and Interactive Art

Learn the essential skills you need to develop 3D assets in the field of video game development and interactive applications.

Female student working on her computer and smiling.
Start Date:
September
Typical Length:
2 Years
Credential:
Diploma

Apply Now

Overview

Take your passion for art and apply it to the field of game development and immersive technology. In this program, you learn design and technical fundamentals while using industry tools and processes for a variety of collaborative projects. You gain a comprehensive understanding of the video game pipeline process and create various visual and artistic assets while working with students from the Game Programming program on the development of a video game in a studio setting.

Work experience

  • Work placement is a mandatory credit course, providing the opportunity to apply your knowledge and skills outside of the classroom. 
    • Opportunities are typically unpaid and last approximately 5 weeks.
    • Transportation, accommodations and other costs related to work placements are your responsibility. 
  • This program is eligible for an optional cooperative education (co-op) credit course between year one and two.  
    • Co-op placements provide the opportunity for paid, full-time work in a field related to your program. Opportunities typically last 12 to 16 weeks.
    • Our co-op program follows Co-operative Education and Work-Integrated Learning Canada (CEWIL) guidelines.
  • For more information visit Work Experience Opportunities 

Choose NSCC

  • You learn in a studio environment that reflects industry practice and use current technology and software.
  • You gain valuable experience working on a major project through all phases – from requirements to conceptualization, design, prototyping, development, testing and delivery.
  • Small class sizes and instructors with diverse skill sets and industry experience provide one-on-one interaction within a collaborative environment.
  • Throughout the program, specialized industry equipment is used and guest speakers are brought into the classroom.

Other info

  • It's highly recommended that you gain familiarity with the software and processes used in industry prior to attending NSCC by exploring the following tutorials:
    • Roll-a-ball Tutorial – requires free Unity software
    • Blender for Beginners: Game Asset Creation – requires free Blender software
  • This program appeals to creative people who are self-directed and self-motivated. Emphasis is placed on working with groups in project-based environments that reflect real-world workplaces. 

September 2023

Campus Full time/part time Delivery Availability
Truro Campus/Online
Truro
Full time Blended Delivered through a combination of in-person and scheduled online classes. Seats available

Admission requirements

  • High School Graduation Diploma or equivalent
    • International students – High school diploma equivalency and English language requirements vary by country. View details.
  • Entrance portfolio - an entrance portfolio is a significant factor in determining your admission into the program. For detailed information on what your portfolio needs to include, see the Game and Interactive Art Portfolio Requirements (PDF 848KB)

Program requirements

  • Portfolio development – As part of your studies at NSCC, you develop a portfolio of your work; the portfolio captures your achievements and profiles your skills to employers.

Tuition

Tuition amounts are for the 2022-23 academic year. Program costs and fees (textbooks, supplies, etc.) are additional. 2023-24 tuition will be announced in the late Spring.

Tuition (Domestic):
$3,620
Tuition (International):
$11,690

Tuition, fees and program costs

In addition to annual tuition, there are program costs (books, tools, etc.) and student fees for college services, health and dental plans, your student association and parking.

View detailed program fees page(s). Please note that amounts on these pages are meant for planning purposes only. They don't represent final amounts owing.

Career options

Graduates of the Game and Interactive Art Diploma program may find employment in the following areas:

  • Game artist
  • Multimedia artist
  • Character modeller
  • Environment modeller
  • Rigger
  • Texture artist
  • Mocap artist
  • Digital media design
  • Self-employment as a freelance artist

Future study options

  • Continue your studies at NSCC in Game Programming where you’ll learn the essential programming and collaborative skills needed to work in the field of video game development and immersive technology.

Apply Now

Learn more about this program

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