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Game Development - Game Art Concentration

Game Development - Game Art Concentration

Program Image
Start Date:
September
Typical Length:
2 Years
Credential:
Diploma
Tuition:
$3,515 (Domestic) • $11,350 (International)
 
Tuition is valid for the 2020-21 academic year. Program costs and fees (textbooks, supplies, etc.) are additional.
Locations:
+Locations & Availability

September 2020
Campus/Location DeliveryIn-class – Complete your program through courses that are held at a campus.

Online – All program courses are delivered online.

Blended – Complete your program through a combination of online and in-class courses (some courses are delivered 100% online). In-class courses are held at a campus.

Collaborative – program is delivered virtually on campus
Truro Campus • Truro Full time • In-class

Overview

The Game Art concentration is a second-year option of the Game Development diploma program. You start this concentration in the second term of your first year.

This concentration focuses on the creation of Game Art and develops advanced 3D modelling and texturing skills used in 3D games and related industries. You learn polygon modelling, image-based modelling and are introduced to animation using a motion capture system. You also learn basic rigging for simple animation, dynamics and procedural texturing.

Explore this program on YouTube »

Program requirements

  • Portfolio Development – As part of your studies at NSCC, you develop a portfolio of your work; the portfolio captures your achievements and profiles your skills to employers.

Tuition, fees and program costs

In addition to annual tuition, there are program costs (books, tools, etc.) and student fees for college services, health and dental plans, your student association and parking.

View detailed program fees page(s). Please note that tuition values on these pages are for 2019/20 and are meant for planning purposes only. They don't represent final amounts owing.

Career options

Job titles may include:

  • Character Modeller, Environment Modeller, Rigger, Texture Artist, Mocap Artist
  • Game Artist
  • Game studios, indie game studios, mobile game development
  • Online IT and web assets
  • Self-employment Freelance: work as independent contractor or sub-contractor in the field
  • Scientific & Serious Games: military, medical, educational, simulations, architectural, industrial visualization, 3D prototyping and product development
  • 3D Animation
  • 3D Modellers work alongside developers, helping to create better in-game experience
  • Digital Media Designer: television, interactive and video game industries.

Choose NSCC

  • You learn in a studio environment that reflects industry practice and use current technology and software.
  • You gain valuable experience working on a major project through all phases – from requirements to conceptualization, design, prototyping, development, testing and delivery.
  • Small class sizes and instructors with diverse skill sets and industry experience provide one-on-one interaction within a collaborative environment.
  • Continue your studies at university – This program includes courses that count towards a university degree. Find out more

Courses may include

Course descriptions
Code Course
GAME 1030   Communications
GAME 1050   Animation Fundamentals
GAME 2000   Portfolio Development I
GAME 2007   3D Light and Rendering
GAME 2014   Level Design and Modelling I
GAME 2021   Materials and Texturing
GAME 2200   Professional Portfolio
GAME 2400   Portfolio Development II
GAME 3013   Rigging and Motion Capture
GAME 3014   Level Design and Modelling II
GAME 3016   Dynamics
GAME 3031   Exploratory
GAME 4001   Studio Time
GAME 4014   3D Advanced
GAME 4020   Self-Promotion and Entrepreneurship
INFT 2100   Project Management

Next Steps

  1. 1

    Visit NSCC

    Visit NSCC » Campus Tour
  2. 2

    Application Process

    Who Can ApplyHow to Apply
  3. 3

Have questions?

Learn more about being a student. Tell us a bit about you and we'll be in touch.

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